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修复举J问题

zhengchen 1 年之前
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b2570e651b
共有 3 個文件被更改,包括 2 次插入13 次删除
  1. 0 9
      Assets/Scenes/Battle.unity
  2. 1 1
      Assets/Scripts/Comp/BattleMainComp.cs
  3. 1 3
      ProjectSettings/ProjectSettings.asset

+ 0 - 9
Assets/Scenes/Battle.unity

@@ -1991,7 +1991,6 @@ GameObject:
   - component: {fileID: 963194228}
   - component: {fileID: 963194227}
   - component: {fileID: 963194229}
-  - component: {fileID: 963194230}
   m_Layer: 0
   m_Name: Main Camera
   m_TagString: MainCamera
@@ -2090,14 +2089,6 @@ MonoBehaviour:
   m_RequiresDepthTexture: 0
   m_RequiresColorTexture: 0
   m_Version: 2
---- !u!81 &963194230
-AudioListener:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 963194225}
-  m_Enabled: 1
 --- !u!1001 &998224487
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 1 - 1
Assets/Scripts/Comp/BattleMainComp.cs

@@ -105,7 +105,7 @@ namespace Comp
 
         public void Lift()
         {
-            // ApiComp.Instance.MsgInBattle(GameCore.Instance.curBattleSession, new MsgContent() { contentType = "lift" });
+            ApiComp.Instance.MsgInBattle(GameCore.Instance.curBattleSession, new MsgContent() { contentType = "lift" });
             GameCore.Instance.GetCurState().LiftCock();
         }
 

+ 1 - 3
ProjectSettings/ProjectSettings.asset

@@ -146,9 +146,7 @@ PlayerSettings:
     16:9: 1
     Others: 1
   bundleVersion: 1.0.3
-  preloadedAssets:
-  - {fileID: 3631518619006024534, guid: 67fdd7a6b94fc46bc8ae68e0872669b0, type: 2}
-  - {fileID: 11400000, guid: c09f357707e48432f97126356e4061fd, type: 2}
+  preloadedAssets: []
   metroInputSource: 0
   wsaTransparentSwapchain: 0
   m_HolographicPauseOnTrackingLoss: 1