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- using System;
- namespace Game
- {
- public interface IMasterController
- {
- public Action OnRun { get; set; }
-
- public Action OnWalk { get; set; }
- public Action OnIdle { get; set; }
- public Action OnPutDown { get; set; }
- public void Idle();
- public void Walk();
- public void Lift();
- public void LiftAndWalk();
- public void PutDown();
- }
- }
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