IMasterController.cs 424 B

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  1. using System;
  2. namespace Game
  3. {
  4. public interface IMasterController
  5. {
  6. public Action OnRun { get; set; }
  7. public Action OnWalk { get; set; }
  8. public Action OnIdle { get; set; }
  9. public Action OnPutDown { get; set; }
  10. public void Idle();
  11. public void Walk();
  12. public void Lift();
  13. public void LiftAndWalk();
  14. public void PutDown();
  15. }
  16. }