cxhy 1 年之前
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4d329c4596
共有 24 个文件被更改,包括 5216 次插入1842 次删除
  1. 2 2
      Assets/Resources/Cock/Cock Animator Controller.controller
  2. 3 3
      Assets/Resources/UICock/prefab_cock_2.prefab
  3. 9 9
      Assets/Resources/UICock/prefab_cock_3.prefab
  4. 5 5
      Assets/Resources/UICock/prefab_cock_4.prefab
  5. 5 5
      Assets/Resources/UICock/prefab_cock_5.prefab
  6. 5 5
      Assets/Resources/UICock/prefab_cock_6.prefab
  7. 5 5
      Assets/Resources/UICock/prefab_cock_7.prefab
  8. 5 444
      Assets/prefabs_S/cock/fbx/gongji_A_待机50_285.FBX.meta
  9. 5 452
      Assets/prefabs_S/cock/fbx/gongji_A_攻击.FBX.meta
  10. 6 420
      Assets/prefabs_S/cock/fbx/gongji_A_跑动.FBX.meta
  11. 5 452
      Assets/prefabs_S/cock/fbx/gongji_A_跳踩.FBX.meta
  12. 二进制
      Assets/prefabs_S/cock/fbx/超长待机_2.FBX
  13. 523 0
      Assets/prefabs_S/cock/fbx/超长待机_2.FBX.meta
  14. 二进制
      Assets/prefabs_S/cock/fbx/重新斗鸡骨骼_新01_A走路超长待机123_1.max
  15. 105 0
      Assets/prefabs_S/cock/fbx/重新斗鸡骨骼_新01_A走路超长待机123_1.max.meta
  16. 二进制
      Assets/prefabs_S/cock/fbx/重新斗鸡骨骼_新01_A走路超长待机123_3.max
  17. 105 0
      Assets/prefabs_S/cock/fbx/重新斗鸡骨骼_新01_A走路超长待机123_3.max.meta
  18. 二进制
      Assets/prefabs_S/cock/fbx/重新斗鸡骨骼_新01_A走路超长待机_扇翅.max
  19. 105 0
      Assets/prefabs_S/cock/fbx/重新斗鸡骨骼_新01_A走路超长待机_扇翅.max.meta
  20. 3926 0
      Assets/prefabs_S/cock/prefab/超长待机_4个待机.prefab
  21. 7 0
      Assets/prefabs_S/cock/prefab/超长待机_4个待机.prefab.meta
  22. 388 38
      Assets/prefabs_S/cock/resources/gongji_A_Animator Controller.controller
  23. 1 1
      Assets/prefabs_S/cock/resources/txt/新斗鸡_黑.mat
  24. 1 1
      Assets/prefabs_S/cock/resources/txt/新斗鸡_黑_脖子A.mat

+ 2 - 2
Assets/Resources/Cock/Cock Animator Controller.controller

@@ -327,7 +327,7 @@ AnimatorState:
   m_MirrorParameterActive: 0
   m_CycleOffsetParameterActive: 0
   m_TimeParameterActive: 0
-  m_Motion: {fileID: 1827226128182048838, guid: e04880b1e1aff4a479aa31cadb86a973,
+  m_Motion: {fileID: 1827226128182048838, guid: 686fb2cfcb7b39347ba545e4fde742da,
     type: 3}
   m_Tag: 
   m_SpeedParameter: 
@@ -537,7 +537,7 @@ AnimatorState:
   m_MirrorParameterActive: 0
   m_CycleOffsetParameterActive: 0
   m_TimeParameterActive: 0
-  m_Motion: {fileID: 1827226128182048838, guid: 19a2bc64fc31ea64d90e2a9273fd67e8,
+  m_Motion: {fileID: 1827226128182048838, guid: 4d2cf447846738947893080c2919c139,
     type: 3}
   m_Tag: 
   m_SpeedParameter: 

+ 3 - 3
Assets/Resources/UICock/prefab_cock_2.prefab

@@ -2223,7 +2223,7 @@ Transform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!95 &5018814427917039369
 Animator:
-  serializedVersion: 4
+  serializedVersion: 5
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -2240,7 +2240,7 @@ Animator:
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorControllerStateOnDisable: 0
+  m_KeepAnimatorStateOnDisable: 0
 --- !u!114 &1048703513864576350
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -3772,7 +3772,7 @@ Cloth:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 7455272722757499371}
-  m_Enabled: 1
+  m_Enabled: 0
   m_StretchingStiffness: 1
   m_BendingStiffness: 0
   m_UseTethers: 1

+ 9 - 9
Assets/Resources/UICock/prefab_cock_3.prefab

@@ -137,7 +137,7 @@ Transform:
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 --- !u!95 &5868732295295105777
 Animator:
-  serializedVersion: 4
+  serializedVersion: 5
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -154,7 +154,7 @@ Animator:
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorControllerStateOnDisable: 0
+  m_KeepAnimatorStateOnDisable: 0
 --- !u!114 &4524834679850442458
 MonoBehaviour:
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@@ -541,8 +541,8 @@ SkinnedMeshRenderer:
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   m_RootBone: {fileID: 2899082159341695623}
   m_AABB:
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-    m_Extent: {x: 0.5601646, y: 0.5981437, z: 0.44332165}
+    m_Center: {x: -0.05440268, y: 0.032799423, z: -0.00000014901161}
+    m_Extent: {x: 0.44095442, y: 0.5315383, z: 0.23940656}
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 --- !u!183 &8535573164169979850
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@@ -551,7 +551,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1857153767294742242}
-  m_Enabled: 1
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   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -3200,7 +3200,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5672601875450362991}
-  m_Enabled: 1
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   m_UseTethers: 1
@@ -3812,8 +3812,8 @@ SkinnedMeshRenderer:
   m_BlendShapeWeights: []
   m_RootBone: {fileID: 2209145910515922442}
   m_AABB:
-    m_Center: {x: -0.16997743, y: 0.06213613, z: 0.00000016391277}
-    m_Extent: {x: 0.1027649, y: 0.13356365, z: 0.1312608}
+    m_Center: {x: -0.1689692, y: 0.026495636, z: 0.00030365586}
+    m_Extent: {x: 0.10377313, y: 0.095311776, z: 0.06442181}
   m_DirtyAABB: 0
 --- !u!183 &6958145120574438640
 Cloth:
@@ -3822,7 +3822,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 7761918697496126922}
-  m_Enabled: 1
+  m_Enabled: 0
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   m_BendingStiffness: 0
   m_UseTethers: 1

+ 5 - 5
Assets/Resources/UICock/prefab_cock_4.prefab

@@ -376,7 +376,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1380883538161551335}
-  m_Enabled: 1
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   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -987,7 +987,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 3902119438746066498}
-  m_Enabled: 1
+  m_Enabled: 0
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   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -1481,7 +1481,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4923890806911309162}
-  m_Enabled: 1
+  m_Enabled: 0
   m_StretchingStiffness: 1
   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -3535,7 +3535,7 @@ Transform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!95 &928075737809699193
 Animator:
-  serializedVersion: 4
+  serializedVersion: 5
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -3552,7 +3552,7 @@ Animator:
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorControllerStateOnDisable: 0
+  m_KeepAnimatorStateOnDisable: 0
 --- !u!114 &508041240951830600
 MonoBehaviour:
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+ 5 - 5
Assets/Resources/UICock/prefab_cock_5.prefab

@@ -719,7 +719,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2324658352581507042}
-  m_Enabled: 1
+  m_Enabled: 0
   m_StretchingStiffness: 1
   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -2868,7 +2868,7 @@ Transform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!95 &7563473530001499121
 Animator:
-  serializedVersion: 4
+  serializedVersion: 5
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -2885,7 +2885,7 @@ Animator:
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorControllerStateOnDisable: 0
+  m_KeepAnimatorStateOnDisable: 0
 --- !u!114 &-6399738068700006801
 MonoBehaviour:
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@@ -3222,7 +3222,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5922488707597368522}
-  m_Enabled: 1
+  m_Enabled: 0
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   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -3974,7 +3974,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8592330077181355375}
-  m_Enabled: 1
+  m_Enabled: 0
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   m_BendingStiffness: 0
   m_UseTethers: 1

+ 5 - 5
Assets/Resources/UICock/prefab_cock_6.prefab

@@ -257,7 +257,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1404182027318552861}
-  m_Enabled: 1
+  m_Enabled: 0
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   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -1009,7 +1009,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 3923293516550746296}
-  m_Enabled: 1
+  m_Enabled: 0
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   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -1956,7 +1956,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 6993694879919825461}
-  m_Enabled: 1
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   m_StretchingStiffness: 1
   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -4031,7 +4031,7 @@ Transform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!95 &3006886257983370790
 Animator:
-  serializedVersion: 4
+  serializedVersion: 5
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -4048,7 +4048,7 @@ Animator:
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorControllerStateOnDisable: 0
+  m_KeepAnimatorStateOnDisable: 0
 --- !u!114 &4699537409287631060
 MonoBehaviour:
   m_ObjectHideFlags: 0

+ 5 - 5
Assets/Resources/UICock/prefab_cock_7.prefab

@@ -352,7 +352,7 @@ Cloth:
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   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1971908375844238801}
-  m_Enabled: 1
+  m_Enabled: 0
   m_StretchingStiffness: 1
   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -1074,7 +1074,7 @@ Cloth:
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   m_GameObject: {fileID: 4491037225282628724}
-  m_Enabled: 1
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   m_BendingStiffness: 0
   m_UseTethers: 1
@@ -2081,7 +2081,7 @@ Cloth:
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   m_GameObject: {fileID: 7579435392844807929}
-  m_Enabled: 1
+  m_Enabled: 0
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   m_UseTethers: 1
@@ -4094,7 +4094,7 @@ Transform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!95 &2421691109249215210
 Animator:
-  serializedVersion: 4
+  serializedVersion: 5
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -4111,7 +4111,7 @@ Animator:
   m_WarningMessage: 
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
-  m_KeepAnimatorControllerStateOnDisable: 0
+  m_KeepAnimatorStateOnDisable: 0
 --- !u!114 &8503715178697029996
 MonoBehaviour:
   m_ObjectHideFlags: 0

+ 5 - 444
Assets/prefabs_S/cock/fbx/gongji_A_待机50_285.FBX.meta

@@ -1,7 +1,7 @@
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 guid: e04880b1e1aff4a479aa31cadb86a973
 ModelImporter:
-  serializedVersion: 21300
+  serializedVersion: 20200
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@@ -17,7 +17,6 @@ ModelImporter:
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     resampleCurves: 1
     optimizeGameObjects: 0
-    removeConstantScaleCurves: 0
     motionNodeName: 
     rigImportErrors: 
     rigImportWarnings: 
@@ -34,36 +33,7 @@ ModelImporter:
     animationWrapMode: 0
     extraExposedTransformPaths: []
     extraUserProperties: []
-    clipAnimations:
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-      name: Take 001
-      takeName: Take 001
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-      lastFrame: 285
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-      events: []
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-      additiveReferencePoseFrame: 0
+    clipAnimations: []
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@@ -76,7 +46,6 @@ ModelImporter:
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@@ -88,7 +57,6 @@ ModelImporter:
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@@ -111,414 +79,8 @@ ModelImporter:
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二进制
Assets/prefabs_S/cock/fbx/超长待机_2.FBX


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+--- !u!1101 &7178597990951980132
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+--- !u!1101 &7412496038025375073
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 AnimatorState:
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@@ -477,3 +805,25 @@ AnimatorState:
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+ 1 - 1
Assets/prefabs_S/cock/resources/txt/新斗鸡_黑.mat

@@ -112,7 +112,7 @@ Material:
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+ 1 - 1
Assets/prefabs_S/cock/resources/txt/新斗鸡_黑_脖子A.mat

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